2.21.02 - 11:30AM

pizong nexus:

Once the pizong Multiplayer is functional, I'll begin work on the pizong nexus structure. The nexus will serve as a middle man between players, to try and ensure that no cheating can occur between the two parties. The nexus server will also be responsible for uploading game results to a database to be posted for public consumption.

Right now, I'm leaning towards SQL for log-in information, and a coded server for game handling, Master Server List upkeep, and Player Statistic updates.